Weapons in Ham Warfare

The weapons in Ham Warfare are the guns and tools at the disposal of players in Ham Warfare, a third person shooter developed by Akimbo Game Studios. The loadout is currently pretty limited but Akimbo has expressed interest in expanding upon the selection of weapons in the near future.

AK-47
The AK-47 is an assault rifle, well balanced for universal use. It is characterized by its wooden stock and foregrip. It's well-suited for medium-range engagements. It has a slow full-auto fire rate, but hits hard with a consistent 14 damage per hit. It holds 30 rounds in a mag. The AK-47 is currently available for use on Oasis.

AK-74m
The AK-74m looks and performs like the AK-47. It's almost like they're the same model, just renamed. It excels in medium-range encounters. The fire rate is similar to that of its older 47 variant. It deals 14 damage per hit, with 30 bullets in a mag. The 74m is available on Mall.

R4-C
The R4-C is an assault rifle in the game. At one point, references and stats for the R4-E were found in the game files, which turned out to be the R4-C. Its in-game model appears all-black. It has an advantage in medium-range encounters. The fire rate is similar to the other ARs in Ham Warfare. It hits hard at 14 damage per hit, and has a 30-round mag. The R4-C is available for use on Casino.

M4A1
The M4A1 is an assault rifle in-game. Its in-game model is black and white. In medium-range encounters is where it performs best, and its fire rate is comparable to the R4-C. It hurts quite a bit with 14 damage per hit, and it holds 30 rounds per mag. The M4A1 can be used on the limited-time holiday map Ski Lodge.

MP5
The MP5 is a low-damaging, but fast-firing submachine gun. It has a tan appearance. The MP5 is extremely weak in medium to long-range encounters, but does extraordinarily well in close-quarters combat. It holds 30 rounds in a magazine, with a low 9 damage per hit counteracted by a fast full-auto fire rate. The MP5 currently available on Oasis.

MP7
The MP7 is a submachine gun with a low damage per hit, yet a high full-auto fire rate. Its appearance is all black. It proves nearly ineffective in long-range, even medium range encounters, but is unbelievable in close-range firefights. It does 9 damage per hit with 30 rounds in the mag. The MP7 was found in the game files, but isn't set to appear on any map as of right now.

MPX
The MPX is a submachine gun that has a low damage, but high full-auto rate of fire. It appears all black in-game, similar to the MP7. The MPX is inadequate at medium to long-range, due in part to its lack of damage. On the contrary, it shreds in close-range gunfights. It gives an insignificant 9 damage per hit, which is counteracted by the high rate of fire. It has 30 rounds in its magazine. The MPX appears on Mall.

Scorpion Evo 3
The Scorpion Evo 3, or simply Scorpion, is a submachine gun that has a low damage per hit, counteracted by a high fully automatic fire rate. The in-game model is all black. The Scorpion is basically worthless at medium and long ranges, but it excels in close distance gunfights and is unrivaled by any other weapon class. It deals a small 9 damage per hit, but the rate of fire is insanely fast. It has 30 rounds in a clip. The Scorpion is usable on Casino.

Vector .45
The Vector .45, known more often as the Vector, is a submachine gun possessing a low damage rating, but a high full-auto fire rate. The in-game model is black and white. The Vector is inferior at medium and long ranges, but it works wonders in close range firefights. It deals a very small 9 damage per hit, but the rate of fire counteracts this. It has 30 rounds in a mag. The Vector is available on the limited-time holiday map Ski Lodge.

SPAS-15
The SPAS-15 is a pump-action shotgun with its best damage up close. In game, it appears to have a tan colorway. Being a shotgun, its damage is best at close range, but nearly ineffective anywhere else. Its pump action functionality gives it a slower fire rate, with a generous shell storage size of 5. It is currently available for use on Mall.

M1014
The M1014 is set to be the second shotgun in Ham Warfare. We don't know much about the M1014, and the only reason we know of its existence is the model in the game files. It's expected to release on a map currently in development, but no ratings for damage, clip size, fire rate, or anything of the sort.

AWP
The AWP is a sniper rifle in the game. It has a green appearance. It excels in long-range combat due to its powerful scope. Snipers are the only weapons in Ham Warfare with a one-hit kill, dealing 100 damage per hit. The fire rate is slow, due to the hammer needing to be pulled after every shot. It does swimmingly in long-range combat due to its damage range and scope, but it's nearly ineffective in close or medium-quarter combat because of its slow fire rate and inaccuracy from the hip. The AWP only appears on Oasis.

Intervention
The Intervention is a sniper in-game. Its model is all black. Its strong suit is long-range fights, being a scoped weapon. Snipers are the only weapons in Ham Warfare with a one-hit kill, dealing 100 damage per hit. The fire rate is slow, because the Intervention is bolt-action. It does amazingly in long-distance combat due to its far damage range and high-magnification scope, but its close to medium-range ability is inferior because it fires slow and is inaccurate from the hip. The Intervention appears on the limited-time holiday map Ski Lodge.

Beretta 92FS
The Beretta 92FS is a pistol with decent damage, but low fire rate and clip size. It should only be used as a backup. It appears entirely black in-game. The 92FS is most effective at close range, but can also work at medium-range in the right hands. It does 20 damage per hit, with a small magazine and low fire rate. It should only be used as a last resort, for when all other usable guns are expended. The Beretta appears on Oasis.

Glock 18
The Glock 18 is a pistol with a lower rate of fire and magazine size, but boasts average damage. The Glock should only be used as a last resort. It should be used in close to medium-range firefights, with the former being the best case. It has a damage rating of 20 damage per hit, but countered by a limited magazine and paltry fire rate. Due to these attributes, the Glock should be reserved as a final line of defense for when all other guns are dissipated. The Glock 18 can be used on Mall.

Five-seveN
The Five-seveN is a pistol with a small clip and below average fire rate, but a decent damage rating. Like other pistols, the Five-seveN should be reserved for when all other guns' magazines are dry. It excels in close quarters combat, but can be used at medium distances in disciplined hands. It deals 20 damage per hit, with a 10-round mag and a slower rate of fire. It's usable on the map Casino.

Present Launcher
The Present Launcher is a holiday-exclusive item. It shoots grenades that deal 100 damage on a direct hit, but less on splash damage. It is only available for use on the limited-time holiday map Ski Lodge.